Assassin
by Ronin (ronin@cdt.com)
Attributes
- Body: 2
- Quickness: 6
- Strength: 3
- Charisma: 3
- Intelligence: 5
- Willpower: 5
- Body Index: 0.0
- Essence: 5.3
- Magic: –
- Reaction: 5
Skills And Languages
Combat Skills
- Athletics: 3
- Firearms B/R: 5
- Firearms / Rifles / RAI Model 1050: 4/6/8
- Stealth: 6
- Unarmed Combat / Martial Arts / Tae-Kwon-Do: 1/3/5
Technical Skills
- Biology: 5
- Car / Passenger Vehicle: 2/4
- Electronics: 5
Social Skills
- Negotiation: 4
- Language (Native): 7
Dice Pools
- Combat Pool: 8
Cyberware
- Eyes Low-Light and Thermographic
- Smartlink
Contacts
- Any Two
Gear
Equipment
- High Lifestyle, 2 months pre-paid
- Doc Wagon Contract Gold
- Pocket Secretary
- PCZ Super Laptop (30 MP)
- Takanaka Exec. Briefcase
- White Noise Generator Lv 6
- Line Tap Detector
- Ascent Descent Harness
- Ascent Descent Kit
- Rappelling Gloves
- Stealth Line (100 meters)
- Stealth Line Catalyst Stick
- Shadow Suit
- Secure Vest
- Secure Long Coat
- Secure Jacket
- 3 Offensive Grenades
- Two Lbs. Plastic Compound XII
- Two Timers
Weapons
- RAI Model 1050
- Improved Gas Vent IV
- Bipod
- Internal Smartlink
- Integrated Silencer
- Low Light Scope With Magnification 3
- Shock Pads
- Two Spare Clips
- Armament Briefcase (armor 0/2)
- Twenty Regular Rounds
- Thirty Rounds Hollow Point Rounds
- Two Ingram MK IV
- Gas Vents (3)
- Smartlink
- Two Spare Clips
- Concealable Holsters
- Twenty Gel Rounds
- Forty Hollow-Point Rounds
- Armament Briefcase (armor 0/2)
- Kendachi Monoknife
- Seventy Hollow-Point Rounds
- Medkit
Starting Cash: 15,145¥
Quotes
“Okay chummer who’s the mark? And what’s my time frame?”
“Excuse me but you contacted me. And of course I’m a professional, THAT is why you have never heard of me.”
“When you have worked in this business for as long as I have you are either good, locked down, or dead. … So what do you think of my credentials?”
Commentary
The assassin is a professional at what he does and could almost be considered an artist in a dark sort of way. The job can be anything from cake to a gauntlet and he has the fairest chance of any in the shadows to pull it off with precision and accuracy. He/She is a thinker and often a philosopher. And rarely has to worry about getting paid for services rendered.
(The assassin is a touchy archetype to say the least for a GM to add to his/her campaign. It is strongly recommended that the GM keep a careful eye on the assassins that they allow into play and if they are played outlandishly the PC should be removed from the game.)

