Shadowrun Compounds: Stimulants
``It is very rude to try crack a few times and not get addicted.
This could throw any number of hysterical politicians and overwrought
public health experts out of work.’’
– P.J. O’Rourke, Modern Manners
Amphetamines
AKA: speed, benzies, dexies
Inspiration: reality
Addiction: 5p
Tolerance: 3
Strength: 6
Speed: 5 minutes
Vector: Ingestion
Duration: 2-4 hours
Cost/Dose: 75Y/50 tablets
Street Index: 1.5
Legality: 4P-M1
Availability: 4/3 hours
Effects: Charisma -1, Willpower -1, Quickness +1, Perception +1,
increased alertness, excitability, euphoria, increased pulse
and blood pressure, insomnia, loss of appetite.
Crash Effects: depression, apathy, disorientation, irritability, long
period of sleep, headache (L stun wound).
Brown Study
AKA: Net focus, karma, soma, silver
Inspiration: Cyberpunk 2020
Addiction: 1m
Tolerance: 4
Strength: 10
Speed: 30 minutes
Vector: Ingestion
Duration: 2d6 hours
Cost/Dose: 35Y
Street Index: 3.0
Legality: 3P-M1
Availability: 6/6 hours
Effects: Quickness -2, Strength -2, Reaction -4, Willpower +2,
Intelligence +4, Technical/Knowledge skills +3, intense mental
concentration, resistance to distractions, insomnia, possible
psychoactive journey [Body(12-Body); 1d6+1 hours in length]
Crash Effects: Quickness and Strength -2 for 3d6 hours upon recovery
[resist with a Body(10) roll for each], lethargy, increased
appetite (x3), moderate stun wound.
Caffeine
Inspiration: reality
Addiction: 1m
Tolerance: 3
Strength: 50
Speed: 30 minutes
Vector: Ingestion
Duration: 1d6 hours
Cost/Dose: 5Y/100 tablets
Street Index: 1.0
Legality: Legal
Availability: always
Effects: Charisma -1, Willpower -1, anxiety, tremors, hyperactivity,
reduced appetite, acts as stimulant patch (1)
Crash Effects: Light stun wound
Cocaine
AKA: coke, nose-candy, exec, C17H21NO4, snow
Inspiration: reality
Addiction: 6p
Tolerance: 3
Strength: 5
Speed: Immediate
Vector: Inhalation
Duration: 1d3 hours
Cost/Dose: 10Y
Street Index: 2.0
Legality: 3-M1
Availability: 4/60 minutes
Effects: Quickness +1, Intelligence +1, Charisma -2, Body -2,
aggressiveness, risk-taking, block-all(3)
Crash Effects: Depression, hyperactivity, moderate stun wound
Permanent Effects: Charisma -1 [Willpower(6)]
Addiction Effects: Body -1 per month [Willpower(6)], Willpower and
Intelligence -1 per month [Willpower(4) for each]
Endorphins
AKA: 'dorph, Fred Dorfman, inga, hoo'a hoo'a
Inspiration: Cyberpunk 2020
Addiction: 4p
Tolerance: 4
Strength: 5
Speed: 1d6 minutes
Vector: Injection
Duration: 1d3 hours
Cost/Dose: 30Y
Street Index: 3.0
Legality: 3-M1
Availability: 6/3 hours
Effects: Intelligence and Quickness -2, Strength and Willpower +2,
Body +1, reduced sensitivity to pain [-2 T#],
single-mindedness, block-all(6), tranq(3), +2 T# to inflict
pain
Crash Effects: Intelligence, Quickness and Strength -1 for 1d6 hours
[Body(4)], irritability, hyperactivity, aggressiveness,
light stun wound, light physical wound
Permanent Effects: Charisma -1 [Willpower(4)]
Addiction Effects: Quickness -1 per dose [Body(4)], Charisma -1 per
month [Willpower(4)]
J
AKA: Johnny Mnemonic, rekall (pronounced as both ``recall'' and
``wrek-all''), squealer, this-is-your-life, honto
Inspiration: Traveller 2300
Addiction: 1m
Tolerance: 1
Strength: 50
Speed: 1 minute
Vector: Ingestion
Duration: 4d6 minutes
Cost/Dose: 600Y
Street Index: 4.0
Legality: 3P-M1
Availability: 10/3 hours
Effects: Intelligence -4(cognitive)/+10(mnemonic), Willpower -6,
extreme talkativeness, complete willingness to answer
questions about memories, uncontrolled rambling about
personal recollections, uncontrolled veracity
Crash Effects: complete memory loss about duration of dosage
Methylphenidate
AKA: skippy, jif, ritalin
Inspiration: reality
Addiction: 3p
Tolerance: 5
Strength: 4
Speed: 5 minutes or 1 minute
Vector: Ingestion, Inhalation, Injection
Duration: 2-4 hours
Cost/Dose: 25Y
Street Index: 1.8
Legality: 4P-M1
Availability: 4/3 hours
Effects: Quickness +2, Perception +1, increased alertness,
excitability, euphoria, increased pulse and blood pressure,
insomnia, loss of appetite.
Crash Effects: depression, apathy, disorientation, irritability, long
period of sleep, headache (M stun wound).
Phenmetrazine
AKA: Devo
Inspiration: reality
Addiction: 5p
Tolerance: 4
Strength: 5
Speed: 5 minutes or 1 minute
Vector: Ingestion or Injection
Duration: 2-4 hours
Cost/Dose: 75Y/10 tablets
Street Index: 1.5
Legality: 4P-M1
Availability: 5/3 hours
Effects: Willpower -2, Quickness +1, increased alertness,
excitability, euphoria, increased pulse and blood pressure,
insomnia, loss of appetite.
Crash Effects: depression, apathy, disorientation, irritability, long
period of sleep, headache (L stun wound).
Spaz
AKA: bitch, shrew, Mr. Ugly drivin'
Inspiration: Cyberpunk 2020
Addiction: 5p
Tolerance: 1
Strength: 5
Speed: Immediate
Vector: Air, ingestion
Duration: 2d6 hours
Cost/Dose: 10Y
Street Index: 1.5
Legality: 4-M1
Availability: 8/24 hours
Effects: Charisma -3, Willpower -1, Reaction +2, Intelligence
-1(cognitive)/+1(perceptive), Reaction-based skills +2,
hyperactivity, aggressive behavior, muscle tremors,
reduced appetite, as stimulant patch (2)
Crash Effects: Neural dysfunction (tremors, memory lapses, paralysis),
moderate stun wound
Addiction Effects: Quickness and Charisma -1 per month, -1 physical box
per month
Triphetamines
AKA: Tri-phets
Inspiration: Effinger novels
Addiction: 2m
Tolerance: 4
Strength: 5
Speed: 1 minute
Vector: Ingestion
Duration: 1d6 hours
Cost/Dose: 25Y/50 tablets
Street Index: 1.5
Legality: 5P-M1
Availability: 5/3 hours
Effects: Charisma -2, Willpower -2, Quickness +1, Reaction +1,
hyperactivity, detachment from reality, reduced appetite,
increased metabolic rate (x2), as stimulant patch (1)
Crash Effects: depression, lethargy, nausea [Willpower (4)], light stun wound
Links
Index or Overview.

