Magic
- Hell Hound Totem by Rookie (rookie@netzone.com)
- Horror Marks by Ashelock (woneal@invoave.net)
- Ram used on CYBERWARE by NiteSpawn
- All Shadowrun totems by Wigs
- The Australian snake (serpens australicus) by Merlin (Jens.Weber@studbox.uni-stuttgart.de)
- Australian totems by Nicholas Webb (webb@inf.net)
- Bull totem by Erald (erald@arrakis.es)
- Combat spells by Gurth (JWESTE%SMTP@HTSHLO.HZEELAND.NL)
- Detection Spells by Brian D. Neumann
- Health Spells by Brian D. Neumann
- Illusion Spells by Maurice Francke
- Immortality Factor by Ashelock (woneal@infoave.net)
- Manipulation Spells by Unknown
- Meditation: Giving Your Adept Some Flexibility by Jolly Roger
- The Get-A-Grip Physical Adepts Handbook by John Becker
- The More-Complete-While-Still-Un-official Physical Adepts Handybook by Brett R. Brown/Calvinoi MindFlyer, Paolo Marcucci
- The Newest Physical Adepts Handybook v5.0 by Brett R. Brown, Paolo Marcucci
- Shadowrun II Awakened Powers by Unknown
- NERPS: Shadows of the Mind by J.D. Falk
- Magic and Space Stations by A.R.Gay (cs6004@WLV.AC.UK), J.Moore, L.Bryant, M.Archer
- The Global spells list by Gurth (JWESTE%SMTP@HTSHLO.HZEELAND.NL)
- Voodoo as a Magic System by Brian Angliss (angliss@PHYSCI.PSU.EDU)
- Spell Weaving by Shaleh (shaleh@ezdial.com)

