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Matrix hardware

by Aaron Wigley (wigs@yoyo.cc.monash.edu.au)

Cyberdeck Supplement

by Aaron Wigley (wigs@yoyo.cc.monash.edu.au)

Connects two cyberdecks together outside the matrix, enabling two deckers to share each other’s utilities and storage. It also provides a means for two deckers to communicate securely outside the matrix (eliminating the need to even jack in to a Hacker Haven to swap utilities).

This provides two ports, so that multiple decks can be daisy-chained together.

Base Time               1 Day
Cook Time               None required
Appropriate Skill       Computer B/R
Skill Target            3
Cost                    Interface hardware: MPCP x rating x 15 Ny
                        Cable negligible (2 metres)
Required tools          Microtronics shop
Upgrade procedure       --
Limits                  Maximum rate = I/O speed

Data transfer rate      = MPCP x rating

The null link also allows a decker to use another deck as a frame platform, with the benefit of its own MPCP (and hardening). As such, damage taken by the remote frame first goes through the remote deck’s hardening, then the decker’s own deck’s hardening, before reaching the decker.

If the remote deck is to be used in such a fashion, a specialised controller program is needed: Size (rating^2)*4 Mp.

The remote frame can itself have other frames loaded, which also count towards the maximum frame the controller can handle.

* Think of it chummers, two deckers going in side-by-side, sharing each other’s attack and sleaze, cutting through the ice…
* CorkScrew

* Yeah, and getting hosed together
* Scythe

* Seriously - the dedication of a frame to a spare deck could come in handy, who knows what else you could do with it?
* CorkScrew

* Great! Now I can overload nodes faster than ever before. Hoo-rah.
* Wordman

* Actually, there is one time a slowdown can come in real handy, Term. If you’re trying to jack out but the ice wants to hold you and caress you, just do your damnedest to get that load rating up. Once you’re in slowdown, even the blackest of IC can’t touch you.
* ????

Skill Soft Jack

by Aaron Wigley (wigs@yoyo.cc.monash.edu.au)

Allows multiple Knowledge and language skillsofts to be plugged into a cyberdeck, or even a vehicle control rig, allowing the decker/rigger currently jacked in to access the skillsofts.

The total number of skillsofts able to be currently used is twice (2x) the rating of the SkillSoft jack.

Base Time               1 Day
Cook Time               None required
Appropriate Skill       Computer B/R
Skill Target            4
Cost                    Rating x 1000
Required tools          Microtronics shop
Upgrade procedure       --

I/O Coprocessor (Load)

by Aaron Wigley (wigs@yoyo.cc.monash.edu.au)

Each I/O coprocessor installed in the cyberdeck services one load request at a time, each from one partition of Storage Memory. It allows multiple utilities to be loaded from storage into Active Memory at once, as long as there are multiple coprocessors installed. The rating is subtracted from the -2 penalty to target numbers imposed during loads (as per page 173 of SRII). The load modifiers are cumulative (if you have five load coprocessors, rating 1, handling five load requests, the overall penalty to target numbers is -5!).

If multiple coprocessors are being used, a device driver is needed in active memory (5 MP). 1 Simple Action is needed to activate each load process.

Base Time:              1 Day
Cook Time:              
Appropriate Skill:      Computer B/R
Skill Target:           4 + 1 for each existing I/O coprocessor
Cost:                   (MPCP x MPCP) x (Rating +1) x (Rating +1) x 100
Required Tools:         Microtronics Shop
Upgrade Procedure:      New - Old
Notes:                  There is a limit of MPCP/2 coprocessors per cyberdeck


![*](/gfx/comment.gif) Watch out you don't get overenthusiastic with these beauties, mates. You can quite quickly send the performance of your 'deck into the ground if you ask too much of it. Don't mess around - get the Heavy duty versions installed (Rating 2)  
![*](/gfx/comment.gif) Scythe
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### Biofeedback Circuit

_by Aaron Wigley (wigs@yoyo.cc.monash.edu.au)_

This is installed parallel to the Simsense circuitry onboard the 'deck. When activated, it causes a 12D Stun attack against designated users of hitcher jacks (one or more), resisted using willpower dice (every two successes reduces the power by one level).

Base Time: 1 Day Cook Time:
Appropriate Skill: Computer B/R Skill Target: 6 Cost: 5,000 nY Required Tools: Microtronics Shop

* Just the thing for putting people watching you deck to sleep, leaving you free to do what you like.
* Lady Phoenix