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GM Handbook by Phill Steele
(Don’t enter the sprawl without one !)
Version 1.0 by Phill Steele (P.C.Steele@ncl.ac.uk) HTML version by Paolo Marcucci (paolo@interware.it)
General information
- Skill success table
- Running table
- Social skill table
- Visibility table
- Racism table
- Racism
- Build and repair skills
- Build/repair table
- Knowledge skill table
- Language skills table
- Finding a fence table
- Perception test modifiers table
- Perception success table
Combat information
- Fire mode table
- Melee modifiers table
- Armour degradation - Optional
- Weapon range table
- Ranged combat modifiers table
- Barrier rating table
- Barrier effect table
- Grenade range table
- Rules for barriers
Vehicle information
- Vehicle combat turn
- Crash test
- Ramming
- Position test modifiers
- Crash test table
- Impact table
- Ramming table
- Escape test modifiers
- Vehicle damage modifiers
- Vehicle operation table
Damage and healing information
- Damage level table
- Natural healing stun damage
- Medical assistance
- Physical damage
- Healing table
- Wound table
- Medical costs
- Doctoring table
- Deadly wounds and permanent damage
- Body part types
- Body part grades
- First aid
- First aid table
Magical information
- Spell targeting
- Base spell target number table
- Spell range modifiers table - Optional
- Noticing spell casting
- Object resistance table
- Material link table
- Sending table
- Ritual sorcery
- Conjuring
- Symbolic representations
- Representation modifiers table
- Conjuring drain table
- Watchers and astral tracking
- Astral examination
- Aura reading
- Astral examination table
- Astral attack table
- Astral perception modifiers
- Astral patrolling
Matrix information

