Rules
- Two Weapon Combo Rules by Thomas Whateley
- Revised autofire rules by Unknown
- Damion’s Shadowrun House Rules by Damion Milliken (dam01@uow.edu.au)
- SR2 Vampires by Jeremy Reaban (jer@inlink.com)
- Shadowrun goes Cthulhu by Stephen Wohlert (stephen.wohlert@GKSS.de)
- Aimed Shots and Area Fire by Robert A. Lemos
- The Ultimate (?) Shadowrun Barrier Rules Interpretation by Damion Milliken
- The BGC-SR companion 1.0 by Rob Pool, Based on the original BGC-SR rules by Shawn Hagen
- New rules for body and armor by Unknown
- Faster combat system by Gurth
- The Alternative Dodge Rules (T.A.D.R)(tm) by Fredrik Lindblom (fredrik.lindblom@SWEDTEL.TELIA.SE)
- Fire rules for Shadowrun Second Edition by Gurth
- Merits and Flaws generation table by Jani Fikouras (feanor@INFORMATIK.UNI-BREMEN.DE) and Brian Angliss (angliss@PHYSCI.PSU.EDU)
- Instant Death by Peter Michael Butler
- House Rule for Magically Active by NiteSpawn
- Matrix Overwatch: A running example by Marc A Renouf
- Matrix 2.0 Overwatch: A running example by Marc A Renouf
- How to fire all your clip without recoil by Ganon Kevlar
- Optional Character Creation Rules by Chuck Stevens (harmonix@nwlink.com)
- Damage Beyond Deadly Staging by Jason K. Fritcher
- PSIONICS FOR SHADOWRUN by JD Falk, Robert Hayden, Kyle Kohler, Eric Trager, Tim Skirvin
- Threatening People… by Christine O’Connor
- Optional rules for vampires as PCs for Shadowrun II edition by Giulio Ferro
- Were-Creatures by A.R.Gay
- BATTLESIGHT ZERO by Phil Ward

